Announcing the TMQ Horse Game Press & Influencer Contact List – Sign up now!

I’m putting together a contact list for creators of horse game related content – YouTubers, Twitch streamers, TikTokers, game writers… as long as you’re interested in making content about horse games, this list is for you!
My intention is that next time a studio making a horse game asks me for relevant influencers (which has happened on a handful of occasions), I will have a proper resource for them rather than just naming a handful of people from the top of my head.
Sign up here: https://forms.gle/MuQ1hgbrTihm1iuUA
Developers and studios with horse-relevant games to promote can then contact me and I can forward their outreach to the relevant creators.
Please help spread the word by sharing this post with any horse game content creators that you follow!
This information and a link to the sign-up form has also been added at the top of the website, see themanequest.com/content-creators
The Ranch of Rivershine is a standout in the horse game niche for various reasons. I’ve written about the game and talked to developer Éloise Laroche back when the game released its first playable demo in early 2023 and came away with very positive impressions, and from everything I’ve seen, the project has only improved from there. After about two years in Early Access with several game updates and patches, the game has received its final major content updates on May 23rd 2025.
Earlier this week I saw someone on Facebook claim that Red Dead Redemption 2 was the first video game to use motion capture for horses. While I was instantly sure that was not in fact true, the question of “What WAS the first video game to use motion capture for horses?” isn’t actually all that easy to answer.
Let’s take a look at what I’ve found:
I hope you’ll forgive me for what’s essentially just a “hey look, I’m doing my job!” post, but as it turns out I think my job (i.e. horse game consultation) is really fucking cool and I get to brag about it a little bit sometimes, as a treat.
Following the announcement of Equinox: Homecoming, Harvey Randall at PC Gamer began to wonder why someone would make a game like that and what is up with the horse game niche in general. Naturally, I was happy to provide some insight.
After 30 days of campaign and another week of late pledging, the crowdfunding campaign for Windstorm: The Legend of Khiimori by Aesir Interactive has officially closed on Friday, April 11th 2025. The total amount raised ended up at €504 798 from 8889 backers, just unlocking the much asked-for stretch goal “Falconers of Mongolia” that promises giving players an option to hunt with an Eagle.
Equinox: Homecoming combines dark mystery with horse-focused gameplay into one of the most promising new game announcements our genre has ever seen. Let’s have a look at the announcement trailer and dive into some juicy behind-the-scenes insight for how this game is getting made and why it took so long for someone to realize this potential.
Today we get to look at two recently released horse games that may have flown under your radar.
Both of these games came to my attention because their creators used the TMQ communities to find interested players. They might not fulfill every horse game dream you’ve had, but they’re sure worth a look if you’re willing to try something new and support independent developers at a very affordable price tag.
I always advise people to “make and finish tiny horse games”.
Well, a bunch of community members have taken this to heart in the best of ways: They organized the first official TMQ Tiny Horse Game Jam: Of the 8 resulting games, several were made by people who had never made a game before, but who now made their small but wonderful debut titles available for all to play.