Posts tagged melbourne cup challenge
A Brief Look into the History of Horse Motion Capture for Video Games

Earlier this week I saw someone on Facebook claim that Red Dead Redemption 2 was the first video game to use motion capture for horses. While I was instantly sure that was not in fact true, the question of “What WAS the first video game to use motion capture for horses?” isn’t actually all that easy to answer.

Let’s take a look at what I’ve found:

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"Most horse games lack visual polish" – Behind the Scenes of Rival Stars Horse Racing with Art Lead Victoria Smith

I’ve been meaning to give you all a look into the creation of Rival Stars Horse Racing ever since I first got in touch with the team for a review key in June 2020. I’m more than happy to finally present you all with some insight – just in time for the game’s much-anticipated Jumping features being released on mobile.

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