Posts tagged interview
“It’s like planning a vacation: you dream of the Maldives, but your ticket will only get you to the Netherlands” — Publisher Interview with Katrin Haase

I sat down for a chat with Katrin Haase, has long years of experience making games for children at Markt + Technik. After the many frustrations that this company’s games has let me feel, I finally wanted to know: why do these games get made and how are they produced? And perhaps more importantly: how can they ever become better?

Join me for a fascinating insight into the world of low budget horse game production.

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“We want to build something that can grow over the years to come” - Windstorm Developer Aesir Interactive talks about New Plans and Past Struggles

Getting approached by the developers of horse games is always something exciting for me. In a call with Aesir Interactive CEO Wolfgang Emmer, I learned a lot about the development and reception of 2017s Ostwind/Windstorm and its 2019 sequel, as well as Aesir’s fascinating upcoming project.

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“It’s a dream come true” — Nika Bender talks about her work on Star Stable Online

Star Stable Online is a massively multiplayer online role playing game or MMORPG that has been out for almost 8 years. Despite the often underestimated target audience of teenage female PC players, the game is a huge success and continues to grow and improve. 

The Mane Quest spoke to SSO Product Owner Nika Bender about the work she and her team do behind the scenes of what is probably the most successful horse game of all time. 

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“I joined Tivola because I wanted to make horse games” — Studio Visit and Interview with Inga Panten

Tivola has been making and publishing games since 1995. While their portfolio has always been family-friendly, they have recently put more focus on horse-themed games in particular.

Product Manager Inga Panten invited me to visit Tivola’s offices in Hamburg for a day to get a look behind the scenes.

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“Horses are already magical, they don’t need fairy dust!” — Interview with the team of Equestrian: a Horse Game for Adults

Many horse games set the wrong priorities and get the most basic things wrong about horses. By stark contrast, watching the social media updates of Equestrian The Game has been an absolute delight. The Mane Quest reached out to developer Kavalri Games and found a kindred spirit in the team’s Vice President and Co-Founder Molly Ericson.

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Between Knighthood and Game Development : Interview with Jason Kingsley

To say that Jason Kingsley leads an interesting life is quite the understatement: Kingsley is the CEO and co-founder of a successful game development company and owns 15 horses and trains them in medieval style riding.

Needless to say, Jason Kingsley made for an incredibly fitting interview partner for The Mane Quest.

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